I first remember playing the Atari in the basement of my house in
Lewiston, Idaho. It was connected to the television that didnt have the best color,
but that did not seem to bother us. I spent hours playing games ranging from Pac Man to
Space Invaders to Super Breakout. And I loved them all. In one game I could be a cowboy,
using the joystick to maneuver up and down the screen (the precious stick-man I was) to
shoot either a bouncing ball or an opponent, most likely played by my mother. I watched my
mom play Pong and Space Invaders and wished that I could be as good as her.
I also played Atari at my Grandmas house. She had different games; I remember
playing pinball and car-racing games there, as well as Outlaw, Firefighter, Circus Atari,
Missile Command, Alantis, and Combat. She also had a game that would send me on a quest to
do something that I never did, so I cant relate the final goal to you (it was called
Adventure). In that game I (the small square) would go throughout a kingdom (or so I
assume) that was decorated with a number of "castles" designated by their color.
In the "kingdom" I would collect keys to be used in the "castles." The
keys were much larger than I (the square) was. Of course, along the way I was faced with a
nemesis, a dragon who would eat me (I conveniently fit inside of the square stomach of the
crudely drawn dragon). Occasionally I was confronted by a bat who would fly by me and
steal my key, pick me up, and place me in other parts of the game. The bat was very
determinedeven if I was inside of the dragons stomach it would pick us both up
and fly with us across the screen.
As I got older, my interest in Atari games changed. I soon became obsessed with a Star
Wars game based on "The Empire Strikes Back." In this game I, as an X-Wing
Fighter, would attempt to shoot the Walkers before they reached their final destination.
This was another challenging game that I would never complete.
When I was in grade school, my parents decided to buy the family a piece of technology
that was about to change the world: the Apple IIC. Really, it was way more advanced than
the computers we had at school, and we could play games on it. My parents got a hold of
all sorts of games that have since become favorites, but have yet to be found on the
personal computers of today: Snake Bite, Dig Dug, and a variety of other games that
entertained everyone in the family. Eventually, I was exposed to Disney produced games
such as The Matterhorn Screamer, and educational software including Where In the World Is
Carmen Sandiego.
At school, the use of games as an instructional method was also developing. We had
games such as Number Munchers, which allowed us as little green monsters to devour the
correct answers to math questions (ie: "Which are the even numbers?") and Oregon
Trail, which let us become pioneers destined to die of dysentery on our way across the
continent.
Not long after the Atari was sold at a yard sale, my mother bought a Nintendo. This
game console came with one cartridge that had three games on it: Super Mario Brothers,
Duck Hunt, and the "Olympics" game. Mario managed to entertain all of the
members of my family for years (no one ever passed it) and Duck Hunt was a big hit with my
cousins and I, who would get so close to the television that we would hit the screen with
the gun and get in trouble. The "Olympics" game was great fun. It came with a
big pad to set on the floor and run on. This was entertaining, but the
"computer" always seemed to win. (I just learned recently, however, that by
placing the game pad on the floor and using your hands to "run," you can out-do
the "computer" challengeroh, cheating!)
As time went by we collected a number of Nintendo games. I only "beat" one
game: Ducktales (another production of Disney based on a cartoon show). My mother was more
inspired to play games like Zelda. In fact, the Nintendo 64 was purchased by her when the
"new" Zelda game first came out. We didnt really use that console much; we
were much too old for video games by then (except for my mom). It wasnt until I got
to college that I started playing Nintendo again.
When I was a Junior in college, and living in an apartment off-campus, my friends and I
started getting together once a week. We needed a way to entertain ourselves, and since
the apartment we used most frequently for a gathering point had a Nintendo 64, we started
playing games. First we played Mario Party, which provided us hours of non-stop fun and
arguments. Then Mario Party II came out, and we raved over that game. Both versions were
similar to playing a board-game, but with more interactions between characters, and
someone to save at the end (but only if you were the Superstar). We also began playing
Goldeneyea game that allows players to take on roles of James Bond movie characters
and kill each other. There were a variety of guns, personas, and situations to be placed
in. Again, endless hours of entertainment and a way to relieve stress.
The attitude that I had about games seemed to change as I got older and made my way
through school. When I was in grade school, it was cool to play Nintendo. Everyone wore
charm necklaces, blew bubbles in class, put on slap bracelets during recess, and played
Nintendo. People would go to each others houses to play games; sleepovers were
better if the hostess had a Nintendo. We were obsessed, and it was okay. Then we reached
Junior High.
In Junior High there was an emphasis on acting older than you really were. And even
though our parents still played video games, so did our younger siblings, therefore we
considered them to be too babyish for us. Enter the closet gamers. These people would
slyly trade floppy disks during lunch, sit by themselves, and were called nerds. Of
course, these were the same people who became the computer engineers ten years later, but
how were we supposed to know they were going to be the ones with the bright futures?
During High School, video games had the same bad rap. It wasnt until we reached
college that there were open gamers sitting in their rooms huddled around TV screens
playing games all night, and sleeping all day. At first these people were given their
traditional label of nerd, but as time passed, the computer lab in the basement of my
residence hall filled up at night with college students who apparently had nothing better
to do than play games. Big games. Games that I was told encompassed players from all over
the country. And this introduces us to another label given to those who enjoy gaming:
those who waste their time.
Here we are, at college, a place to expand your mind, meet people, and earn a degree,
and there are people who do nothing but sit around all day and play video games? What, do
they have no lives? No classes? No aspirations? Nothing better to do? And that is when I
got hooked again. We began playing as a part of getting together each week, and soon we
began to get together to play games. Interest has begun to dwindle again, but there will
always be a soft spot in my heart for the Atari and Mario.